Course - Overview

The program learning integrates the knowledge of making with a keen sense of

aesthetics which is then applied to design and develop a wide of range objects for

essential every day to high-end luxury markets. Fusing imagination, aesthetics and

functionality, students acquire making skills, hone their perception and develop design

aptitude to create lifestyle accessories and systems.

The 4 years of the UG program is a combination of lectures, seminars, studio work

and workshops for hands-on learning and making. Our on-campus maker space is

well-equipped for both mechanical and digital fabrication and has full-time technicians to

support and facilitate student work. Projects often take students outside the classroom

for extended field work for e.g. study trips, field research and industry visits. Students

spend their time interacting with faculty and industry mentors; learning different

materials, processes and technologies; studying past and future trends; understanding

local and global aesthetics and styles; working with both traditional as well as

contemporary crafts and techniques._

The UG Accessory Design program provides a large canvas for exploration and

self-expression, students are encouraged to become agile thinkers, adept makers and

fearless creatives.

Scope of design work includes:

  • Wearable Accessories: Bags, Shoes, Watches, Eyewear, Jewellery (precious & non-precious)

· Non-Wearable Accessories: Home Décor Objects, Office Accessories, Giftware, Tableware

Curriculum

Visual Culture | Material Culture | Media Culture | Design Culture

Design Culture | Design Language | Material Design | 3D Tools | Usability | Object Stories | Craft | Usability in Practice

Cultural Studies | Design Research | Envisioning Design Directions | Mass Customisation | Industry Live Projects | Small Scale Manufacturing | Mixed Materials | International Experience

Business Tools for Designers | Social Enterprise Projects | FutureLabs | Developing Specialised Product(s) | Career Mentoring | Final Design Projects | Making A Professional Portfolio

Every student will undergo a Professional Practice and Final Project session before their final portfolio display.

Students' Work

Have a glance at some of the stellar work executed by our students.

Faculty

The School of Design offers specialized and flexible programs in – Interior Design, Product Design, Accessory Design, Game Design, Jewellery Design, User Experience & Interaction Design and Graphics & Communication Design amongst others. The faculty in the School is drawn from some of the most well-reputed design schools around the world; they also have a wide array of practical experience in diverse design industries, providing a balanced approach to theoretical and practical teaching. The learning is characterized by the studio environment, where hands-on work, reflection, discussion, debate, and decision-making happen in a loose, collaborative atmosphere. Textbooks and exams are replaced by seminars, journals, projects, and field visits. Students also can link with other design disciplines through collaborative projects and exposure to multidisciplinary guest lectures and workshops run by industry professionals. Professional skills and attitudes are also promoted through embedded soft-skills training, internships, live projects, and entrepreneurial training.

Career Path

Our 360° comprehensive learning-based model opens up multiple avenues and opportunities for students.

Career image
  • Accessory Designer

  • Luggage/Footwear Designer

  • Trend Researcher

  • Design Trend Forecaster

  • Lifestyle Designer

  • Craft Design Specialist

  • Accessory Design Blogger

  • Accessory Design Educator

  • Material Specialist