Course - Overview

The three-dimensional world of product design is a challenging domain of research, exploration, and innovation – it deals with the design of a wide variety of products, services, and concepts including a wide range of consumer durables* and new, disruptive product-based applications and solutions. The course teaches how to balance innovative thinking with aesthetics of form and functionality, with sustainability and Product UX in mind. Students acquire making skills, hone their perception, and develop a design aptitude to create innovative products and systems. The program learning integrates design thinking methodology with critical thinking, technical knowledge and a strong sense of empathy applied to develop 3D physical products with better UX along with a wide range of socially responsible objects for contemporary markets.


The 4 years of the UG program are a combination of lectures, seminars, studio work, and workshops for hands-on learning and making. Our on-campus maker space is well-equipped for both mechanical and digital prototyping and has full-time technicians to support and facilitate student work. Projects often take students outside the classroom for extended fieldwork for e.g. study trips, user research, and industry visits. Students spend their time interacting with faculty and industry mentors; gaining knowledge of design principles; exploring different materials, advanced manufacturing processes, and technologies; studying socio-economic trends; understanding local and global cultures while working with traditional, contemporary as well as upcoming manufacturing technologies. Students generate concepts, sketch & model in 3D using the latest software, construct or 3D-Print physical prototypes to develop user-specific and focused design solutions.

The UG Product Design program provides an open learning environment, we develop competent, creative, and innovative product designers who are intellectually mature, ecologically sensitive, and socially responsible.

Scope of design work includes:

Consumer Durables: Home appliances, kitchenware, furniture, consumer electronics (analog or digital), etc. (except automobiles)

Interactive Products: Sensor-based; programmable; IOT enabled; interactive objects

Product Innovation: Disruptive products for social impact, Medical & Healthcare products/devices.


Natural & Built Environment; Body & It's Extension; Design Abilities 1; Immersion Lab 1; Culture, History & Narratives; Identity, Memory & Imaginations; Design Abilities 2; Immersion Lab 2

Design Culture; Material Studies; Design Methods; Basic Design Representation; Advanced Design Representation; Usability in Practice; Material Studies 2; Manufacturing & Assembly

Culture Studies; International Experience; Industrial Product Design, Large Scale Manufacturing; Design Fiction; System Design; Industry Live Project; Interactive Tools

Context Setting; Future Labs Studio, Social Enterprise Project; Business Tools for Designers; Professional Practice; Major Project; Portfolio


Our faculty members are the strongest pillars of our 28 years of creative impact. These mentors are life-long learners, eager to dedicate their lives to create a change for a better tomorrow. They nurture creative minds and bring out the best in them over the years. Every student at Pearl is transformed into extraordinary leaders with the help of their support, guidance and mentoring. They and our students together make us who we are. Take a look at these geniuses.

Career Path

Our 360° comprehensive learning-based model opens up multiple avenues and opportunities for students.

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  • Product/Industrial Designer

  • Design Entrepreneur

  • Design Researcher

  • Manufacturing Consultant

  • In-House Designer

  • Retail Designer

  • Toy Designer

  • Appliance Designer

  • Lighting Designer

  • Furniture Designer

  • LifeStyle Products Designer

  • Independent Design Consultant

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