Duration
11 Months
Eligibility
10+2, Age 17 Years & Above
Location
Mumbai
Computer generated images and animations are everywhere, in Movies, Television, Games, Virtual Reality etc. and its usage is growing at a rate of 35% making it one of the fastest growing industries today. By gaining mastery in the Industry standard Autodesk Maya software along with Substance Painter for texturing, you can be a productive part of this amazing Animation Industry.
Note:
11-Month Professional Course in Animation in Blender will be held at Mumbai campus
Formerly taught at FX School, this course is now offered by Pearl Academy.
This course is an Industry oriented portfolio driven program in Visual Effects designed to power students to become professionals in different specialisations like Motion Graphics & high end Compositing which are high demand skills in the industry. The program provides a strong foundation in tools and the student will master cutting edge techniques used in the industry. The learning outcome is a high quality portfolio reel showcasing their Visual Effects skills. This program also provides a strong foundation in tools and the student will master cutting edge techniques used in the industry leading software Houdini The learning outcome is a high quality portfolio reel showcasing their FX skills in Houdini.
Introduction
Gain an edge over your competition with this course in Animation with Maya. The global animation industry is growing at an exponential speed, increasing the demand for exceptional animators, designers and illustrators. Our Short-Term Animation course will train you in the industry-standard Autodesk Maya software, along with Substance Painter for texturing, making sure that you remain a step ahead of the competition and become a game-changer in the industry.
Introduction to 3d With Autodesk Maya
- Introduction to Maya
- What is Maya?
- Interface and first steps with 3D tools
Modeling
- Introduction to modeling
- Polygonal modeling of hard surfaces
- Modeling nurbs surfaces
- Polygonal modeling of organic surfaces
- Retopologizing high density surfaces
- Texts in 3D and SVG vector
Digital Sculpting
- Digital sculpting with zBrush
- Introduction to sculpting with zBrush
- Organic sculpting with zBrush
Lighting
- Introduction to lighting and its artistic aspects
- Lighting with Arnold
- Studio / product lighting
- Outdoor lighting
Textured
- Introduction to texturing
- What are UVs? What are they for?
- Types and techniques of texturing
- Organic texturing with Maya
- Texturing techniques with Substance Painter
Creation of Materials
- What are the materials?
- Creation of basic materials
- Special utilities for creating materials
- Creation of complex materials with Arnold
Render
- Application of lighting techniques
- Creating materials together for image completion
- Render for AOVs tax passes
- Composition of images with Photoshop
Animation
- Introduction to animation and animation methods
- Practical exercises
- Traces and special deformers
- Introduction to character animation
Rigging
- Initiation to the creation of setups for animation
- Geometry setups
Dynamics
- Initiation to the dynamic systems of Maya
- Rigid and breakable bodies
- Nucleus Systems with Nparticles
- NCloth tissue deformation systems
- Maya fluids for simulations of explosions and gases
- Procedural modeling with Mash
Nhair Hair System
- Introduction to the NHair hair system
- Creation of long hair
Final Project
- Create an Animation Project with the skills you have mastered
Curriculum :
Foundation in CG & VFX
- Introduction to Animation and Motion Graphics.
- Understanding Production Pipelines.
- Introduction to CG fundamentals.
- CG modelling and modular worldbuilding
- Basic concepts of Compositing and Matte Painting
- Creating an animated VFX scene or Motion Poster
Motion Graphics
- Thumbnail and Background Matte Creation
- Introduction to Basics of VFX Filmmaking
- Introduction to 3D Layers and Camera in After Effects
- Freeze Frame Animation
- One Point Tracking, Two Point Tracking & Offset Tracking
- Planar Tracking, 3D Tracking & Vector Tracking
- Basics of Compositing
- Rotoscope Techniques
- Specialisation Project
Compositing
- HUDs Creation and Comping
- Introduction to Nuke
- Working with Nodes
- Tracking and Matchmoving
- Roto and Roto-paint
- Keying
- Set extension
- Matte Painting
- Compositing CG elements
Professional Portfolio Project
- Concept research and selection.
- Create a Project Pitch using storyboards
- Working in a mentored studio-like environment.
- Students guided throughout this process
- Meeting tight deadlines for project submissions.
- Ensuring a professional industry-ready product.
Formerly taught at FX School, this course is now offered by Pearl Academy.
Curriculum :
Animation, VFX & Motion Graphics
- VFX & Motion Graphics
- CG Animation
Houdini Specialisation
- Interface and Workflow
- Procedural Modeling
- Materials and Textures
- Lighting and Rendering
- Simulation
Applicants seeking admission to the Animation and VFX Course must be a minimum of 17 years old and have successfully completed Class X from any recognized educational board.
This course is an Industry oriented portfolio-based program in Computer Animation and Visual Effects designed to power students to become skilled professionals in the Media and Entertainment industry. The program provides a strong foundation in tools and the student will master cutting edge techniques used in the industry in software such as Photoshop, After Effects, Nuke and Blender 3D. The learning outcome is a high quality show reel showcasing the student’s Computer Animation & Visual Effects skills.
FOUNDATION (3 MONTHS): 72 hrs
- Introduction to Photoshop and Photoshop tools
- Exploring AI tools in Photoshop
- Intro to After Effects
- Alpha & Luma Mattes
- Intro to Key Framing and Graph Editor
- Text Animation
- Introduction to Blender
- Introduction to Blender & Tools
- Modelling Tools
- Using low polygon modelling fundamentals for quick scene creation
ADVANCED (3 MONTHS): 72 hrs
- Introduction to Camera (FM)
- Introduction to 3D Layers in After Effects
- Camera Settings & Camera Animation
- Parallax Animation
- One Point & Two Point Tracking
- 3D Match-moving
- Planar Tracking with Mocha
- Roto brush Tool
- Overview of interface and node-based workflow
- Layer Transformation
- Introduction to Grid warp Node
- Introduction to Cycles Render Engine
- Understanding the concepts of U. V. Mapping in 3D
- Fundamentals of Texturing
- Creating Bump, Normal and Displacement maps in Blender and Photoshop
- Using Texture nodes to light a scene in Blender
- Setting up camera and the scene in 3D
- Introduction to Rendering
- Render settings and how to optimise your output
- Compositing and Post Processing of the final project
SPECIALIZATION (3 MONTHS): 72 hrs
- Advanced Modelling
- UV Editing &Texturing
- Introduction to Principles of Animation
- Animation Tools and Techniques
- Introduction to Lighting
- Rendering Passes
- Introduction to Green screen
- Introduction to Vector Tracking
- Introduction to Camera Projection
- Introduction to Chroma Keying
- Incorporating 3D renders into live action footage
- Multi Pass compositing
PROFESSIONAL PORTFOLIO PROJECT (2 MONTHS): 48
Students will work on a final VFX - CG compositing sequence using Nuke, integrating all the skills learned throughout the course.
No Cost EMI - For Short-Term Certificate Courses
Pearl Academy has collaborated with GrayQuest, a loan provider financial institution that will help you pay the fees for Short-Term Certificate Courses in equated monthly installments via a 6 months No Cost EMI plan. It is an easy and convenient way to pay your course fee.
Faculty
Programs are taught by industry professionals who have an inside track on what’s moving global markets. Learn from the brightest minds in the industry as they create a supportive and stimulating learning environment where students can thrive. Meet more members of department...