Course - Overview

The course aims to teach students to enter the communication design industry with theoretical, technical, and business knowledge. This course equips students to apply principles of design to a range of communication challenges across different media, formats and contexts. Students learn to understand people in their socio-cultural settings and to devise strategies that lead to well designed communication products, systems, services and experiences.

Game Design: Program that teaches students to break into the video game industry with theoretical, technical, and business knowledge from one of the India’s best programs.

The Game Design program at Pearl Academy is meant for people who want to get into game design and development. Students will learn the technical tools required to build engaging games and explore the fundamentals of storytelling and behavioral and play psychology.

Through the four-year duration of the program, students will learn history and theory of Play, Games and Gaming, 2D and 3D graphics, simulation and modeling, user interface design, storytelling and narrative architecture, current best practices/developments in game design, online games, casual games, mobile games, educational games, serious and strategy games, apply their theoretical learning to prototype, test and develop game projects of different sizes and complexity. During the process of creating these games, students will work in multidisciplinary teams, thereby getting exposure to how real-world gaming companies operate and will be a part of a creative community with strong external networks.

The program combines both in-class theories with rigorous practical training through well-equipped labs boasting of state-of-the-art equipment. Further, the experienced in-house faculty is supported by a steady stream of industry experts who keep students abreast of the latest developments in the field and prepare them to tackle real-world projects once they graduate.

Curriculum

Natural & Built Environment; Body & It's Extension; Design Abilities 1; Immersion Lab 1; Culture, History & Narratives; Identity, Memory & Imaginations; Design Abilities 2; Immersion Lab 2

History of Design, Design Basics, Image Making, Digital and Analog Tools, Signs and Symbols, Play Studio, Gamification, Physical Computing

Storytelling and Psychology of Game, Character Design and Development, Design for Experience and Play, Digital Game Design, Research Methods for Design, Marketing and Branding, Industry/International Experience Project, Assets for Game Design

Speculative Design, Professional Ethics, Introduction to Game Engines and Game Development, Portfolio, Design Management, Major Project

Career Path

Our 360° comprehensive learning-based model opens up multiple avenues and opportunities for students.

Career image
  • Game design studios

  • Entertainment industry

  • Education and Edutainment

  • Design Studios

  • Digital and New Media Design Houses

Check Result (Feb Cycle)